Files
EgtMachKernel/Head.h
T
Dario Sassi 3076dccb4b EgtMachKernel 1.6e7 :
- introdotto uso ObjUser per gruppi di macchina
- prima versione prototipo delle forature
- migliorie al calolo angoli e posizioni macchina.
2015-05-26 06:49:55 +00:00

45 lines
1.5 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2015-2015
//----------------------------------------------------------------------------
// File : Head.h Data : 25.05.15 Versione : 1.6e7
// Contenuto : Dichiarazione della classe Head.
//
//
//
// Modifiche : 25.05.15 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "Machine.h"
#include "/EgtDev/Include/EGkObjUser.h"
#include "/EgtDev/Include/EGkPoint3d.h"
//----------------------------------------------------------------------------
class Head : public IObjUser
{
public :
virtual Head* Clone( void) const ;
virtual const std::string& GetClassName( void) const ;
virtual bool Dump( std::string& sOut, const char* szNewLine = "\n") const ;
virtual bool SetOwner( int nId) ;
virtual int GetOwner( void) const ;
public :
Head( void) ;
bool Set( const std::string& sName, int nType, const std::string& sHSet, const Vector3d& vtADir) ;
bool AddHeadToHSet( const std::string& sHead) ;
const std::string& GetName( void) { return m_sName ; }
int GetType( void) { return m_nType ; }
const STRVECTOR& GetHSet(void) { return m_vsHSet ; }
const Vector3d& GetADir( void) { return m_vtADir ; }
private :
int m_nOwnerId ;
std::string m_sName ;
int m_nType ;
STRVECTOR m_vsHSet ;
Vector3d m_vtADir ;
} ;