Files
2022-10-20 18:48:25 +02:00

90 lines
2.8 KiB
C#

using NLog;
using NLua;
namespace MP.MONO.DECODER
{
public class AlarmsManager
{
#region Public Fields
public static string alarmStatus = "";
public static bool valueChanged = false;
#endregion Public Fields
#region Public Constructors
public AlarmsManager()
{
// preparo variabile x avvisare script che il modo è da NLua
state["callMode"] = "NLua";
state["lastVal"] = 0;
state["currVal"] = 0;
luaPath = Path.Combine(Directory.GetCurrentDirectory(), "lua", "AlarmDecoder.lua");
state.DoFile(luaPath);
Log.Info("AlarmsManager OK");
Console.WriteLine("AlarmsManager OK");
}
#endregion Public Constructors
#region Public Methods
/// <summary>
/// Funzione chiamata LUA x calcolo status allarmi
/// </summary>
/// <param name="prefix"></param>
/// <param name="alarmList"></param>
/// <param name="muteMask"></param>
/// <param name="disableMask"></param>
/// <param name="lastVal"></param>
/// <param name="currVal"></param>
/// <returns></returns>
public static List<string> processData(string prefix, List<string> alarmList, uint muteMask, uint disableMask, uint lastVal, ref uint currVal)
{
state["prefix"] = prefix;
state["alarmList"] = alarmList;
state["numAlarm"] = alarmList.Count;
state["muteMask"] = muteMask;
state["disableMask"] = disableMask;
List<string> answ = new List<string>();
// invio dati aggiornati a LUA
state["lastVal"] = lastVal;
state["currVal"] = currVal;
// eseguo calcolo
//state.DoFile(luaPath);
state.DoString(" doProcess() ");
alarmStatus = state.GetString("alarmStatus");
// recupero NUOVO valore (filtrato) attuale da salvare
currVal = (uint)state.GetNumber("lastVal");
bool.TryParse(state.GetString("valueChanged"), out valueChanged);
if (valueChanged)
{
Log.Trace($"Changed: {valueChanged}");
Log.Trace(alarmStatus);
LuaTable tabActive = state.GetTable("alarmListActive");
List<string> activeList = new List<string>();
foreach (var allarme in tabActive.Values)
{
answ.Add($"{allarme}");
}
}
return answ;
}
#endregion Public Methods
#region Protected Fields
protected static Logger Log = LogManager.GetCurrentClassLogger();
protected static string luaPath = "";
protected static Lua state = new Lua();
#endregion Protected Fields
}
}