Virtual milling additivo
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@@ -55,6 +55,7 @@ class __declspec( novtable) IVolZmap : public IGeoObj
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virtual bool Create( const Point3d& ptO, double dDimX, double dDimY, double dDimZ, double dPrec, bool bTriDex) = 0 ;
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virtual bool CreateFromFlatRegion( const ISurfFlatRegion& Surf, double dDimZ, double dPrec, bool bTriDex) = 0 ;
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virtual bool CreateFromTriMesh( const ISurfTriMesh& Surf, double dPrec, bool bTriDex) = 0 ;
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virtual bool CreateEmptyMap( const Point3d& ptO, double dLengthX, double dLengthY, double dLengthZ, double dStep, bool bTriDex) = 0 ;
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virtual int GetBlockCount( void) const = 0 ;
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virtual int GetBlockUpdatingCounter( int nBlock) const = 0 ;
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virtual bool GetBlockTriangles( int nBlock, TRIA3DEXVECTOR& vTria) const = 0 ;
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