Virtual milling additivo

This commit is contained in:
LorenzoM
2021-10-25 09:27:11 +02:00
parent d769bc57df
commit d73c231820
+1
View File
@@ -55,6 +55,7 @@ class __declspec( novtable) IVolZmap : public IGeoObj
virtual bool Create( const Point3d& ptO, double dDimX, double dDimY, double dDimZ, double dPrec, bool bTriDex) = 0 ;
virtual bool CreateFromFlatRegion( const ISurfFlatRegion& Surf, double dDimZ, double dPrec, bool bTriDex) = 0 ;
virtual bool CreateFromTriMesh( const ISurfTriMesh& Surf, double dPrec, bool bTriDex) = 0 ;
virtual bool CreateEmptyMap( const Point3d& ptO, double dLengthX, double dLengthY, double dLengthZ, double dStep, bool bTriDex) = 0 ;
virtual int GetBlockCount( void) const = 0 ;
virtual int GetBlockUpdatingCounter( int nBlock) const = 0 ;
virtual bool GetBlockTriangles( int nBlock, TRIA3DEXVECTOR& vTria) const = 0 ;