DataWindow :

- aggiunte lavorazioni per sottoparti sash e fill nel cambio profilo ( prima versione)
- sistemato aggiornamento dei profili di split ( in analogia al telaio)
- migliorato il controllo dell'interferenza di split con cambio profilo
- correzioni varie per cambio profilo.
This commit is contained in:
SaraP
2026-07-17 10:32:34 +02:00
parent 4feebb6448
commit 01f916fd1d
3 changed files with 2076 additions and 1418 deletions
+105 -30
View File
@@ -74,7 +74,7 @@ WinCreate.ImportProfile( sProfilePath)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.ROUND_ARC, { WindowWidth, WindowHeight}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.SEGMENTAL_ARC, { 1500, 1800, 2200}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER, { WindowWidth, WindowHeight, WindowHeight + 500}, vFrameJoints, { dFrameDim, dFrameDim, dFrameDim, dFrameDim, dFrameDim})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.POINTED_ARC, { 1500, 1500, 2400}, vFrameJoints, { dFrameDim, dFrameDim, dFrameDim, dFrameDim, dFrameDim})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.POINTED_ARC, { 1200, 1500, 2400}, vFrameJoints, { dFrameDim, dFrameDim, dFrameDim, dFrameDim, dFrameDim})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.TRG, { 1500, 1500, 500}, { FrameJointType, FrameJointType, FrameJointType}, { dFrameDim, dFrameDim, dFrameDim})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.THREE_CENTER_ARC, { 1500, 1500, 1800, 200}, vFrameJoints, { dFrameDim, dFrameDim, dFrameDim, dFrameDim, dFrameDim, dFrameDim})
@@ -91,6 +91,7 @@ WinCreate.ImportProfile( sProfilePath)
-- { WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PROPORTIONAL}, { 1, 50, 1}, false)
------------------------ Cambi profilo ------------------------
-- vetro / anta
@@ -193,6 +194,79 @@ WinCreate.ImportProfile( sProfilePath)
------------------------ Cambi profilo su split ------------------------
-- sotto: vetro / anta | sopra: vetro
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, {})
-- local nFill1 = WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
-- local vAreas2 = WinCreate.AddSplits( vAreas[1], WIN_SPLITORIENTATION.VERTICAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, {})
-- local nFill3 = WinCreate.AddFill( vAreas2[1], WIN_FILLTYPES.GLASS)
-- local nSash = WinCreate.AddSash( vAreas2[2], vSashJoints)
-- local nFill2 = WinCreate.AddFill( nSash, WIN_FILLTYPES.GLASS)
-- sotto: vetro / anta / vetro | sopra: anta / vetro
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50})
-- local vAreas1 = WinCreate.AddSplits( vAreas[1], WIN_SPLITORIENTATION.VERTICAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 100/3, 100/3, 100/3})
-- local nFill1 = WinCreate.AddFill( vAreas1[1], WIN_FILLTYPES.GLASS)
-- local nSash1 = WinCreate.AddSash( vAreas1[2], vSashJoints)
-- local nFill2 = WinCreate.AddFill( nSash1, WIN_FILLTYPES.GLASS)
-- local nFill3 = WinCreate.AddFill( vAreas1[3], WIN_FILLTYPES.GLASS)
-- local vAreas2 = WinCreate.AddSplits( vAreas[2], WIN_SPLITORIENTATION.VERTICAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50})
-- local nSash2 = WinCreate.AddSash( vAreas2[1], vSashJoints)
-- local nFill4 = WinCreate.AddFill( nSash2, WIN_FILLTYPES.GLASS)
-- local nFill5 = WinCreate.AddFill( vAreas2[2], WIN_FILLTYPES.GLASS)
-- -- WinCreate.AddSplits( nFill1, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 100/3, 100/3, 100/3}, nil, false, false, WIN_MUNTINFILL_SIDES.BOTH)
-- -- WinCreate.AddSplits( nFill2, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 100/3, 100/3, 100/3}, nil, false, false, WIN_MUNTINFILL_SIDES.BOTH)
-- -- WinCreate.AddSplits( nFill3, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 100/3, 100/3, 100/3}, nil, false, false, WIN_MUNTINFILL_SIDES.BOTH)
-- -- WinCreate.AddSplits( nFill4, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 100/3, 100/3, 100/3}, nil, false, false, WIN_MUNTINFILL_SIDES.BOTH)
-- -- WinCreate.AddSplits( nFill5, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 100/3, 100/3, 100/3}, nil, false, false, WIN_MUNTINFILL_SIDES.BOTH)
-- sotto: vetro / anta / vetro | sopra: vetro / vetro
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 70, 30}, {80})
-- local vAreas1 = WinCreate.AddSplits( vAreas[1], WIN_SPLITORIENTATION.VERTICAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.3333, 33.33333, 33.33333}, {80,80})
-- local nFill1 = WinCreate.AddFill( vAreas1[1], WIN_FILLTYPES.GLASS)
-- local nSash = WinCreate.AddSash( vAreas1[2], vSashJoints)
-- local nFill2 = WinCreate.AddFill( nSash, WIN_FILLTYPES.GLASS)
-- local nFill3 = WinCreate.AddFill( vAreas1[3], WIN_FILLTYPES.GLASS)
-- local vAreas2 = WinCreate.AddSplits( vAreas[2], WIN_SPLITORIENTATION.VERTICAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, {80,80})
-- local nFill4 = WinCreate.AddFill( vAreas2[1], WIN_FILLTYPES.GLASS)
-- local nFill5 = WinCreate.AddFill( vAreas2[2], WIN_FILLTYPES.GLASS)
-- sotto: anta-vetro / anta / vetro | sopra: vetro
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 70, 30})
-- local vAreas1 = WinCreate.AddSplits( vAreas[1], WIN_SPLITORIENTATION.VERTICAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.3333, 33.33333, 33.33333})
-- local vAreas2 = WinCreate.AddSplits( vAreas1[1], WIN_SPLITORIENTATION.HORIZONTAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50})
-- local nFill1 = WinCreate.AddFill( vAreas2[1], WIN_FILLTYPES.GLASS)
-- local nSash1 = WinCreate.AddSash( vAreas2[2], vSashJoints)
-- local nFill2 = WinCreate.AddFill( nSash1, WIN_FILLTYPES.GLASS)
-- local nSash = WinCreate.AddSash( vAreas1[2], vSashJoints)
-- local nFill3 = WinCreate.AddFill( nSash, WIN_FILLTYPES.GLASS)
-- local nFill4 = WinCreate.AddFill( vAreas1[3], WIN_FILLTYPES.GLASS)
-- local nFill5 = WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
-- sotto: vetro | sopra: anta / vetro - vetro / anta
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 70, 30})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- local vAreas1 = WinCreate.AddSplits( vAreas[2], WIN_SPLITORIENTATION.VERTICAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.3333, 33.33333, 33.33333}, {80,80})
-- local nSash1 = WinCreate.AddSash( vAreas1[1], vSashJoints)
-- WinCreate.AddFill( nSash1, WIN_FILLTYPES.GLASS)
-- local nSash2 = WinCreate.AddSash( vAreas1[3], vSashJoints)
-- WinCreate.AddFill( nSash2, WIN_FILLTYPES.GLASS)
-- local vAreas2 = WinCreate.AddSplits( vAreas1[2], WIN_SPLITORIENTATION.HORIZONTAL, {WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50})
-- WinCreate.AddFill( vAreas2[2], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas2[1], WIN_FILLTYPES.GLASS)
-- sotto: vetro / anta | sopra: anta / vetro
-- local vAreas = WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, true)
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- local nSash1 = WinCreate.AddSash( vAreas[2], vSashJoints)
-- WinCreate.AddFill( nSash1, WIN_FILLTYPES.GLASS)
-- local nSash2 = WinCreate.AddSash( vAreas[3], vSashJoints)
-- WinCreate.AddFill( nSash2, WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[4], WIN_FILLTYPES.GLASS)
------------------------ Alzante Scorrevole ------------------------
-- vFrameDims = { 55, 55, 55, 55}
@@ -207,24 +281,24 @@ WinCreate.ImportProfile( sProfilePath)
-- local nFill2 = WinCreate.AddFill( vSash[2], WIN_FILLTYPES.GLASS)
-- -- WinCreate.AddSplits( nFill1, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, nil, false, false, WIN_MUNTINFILL_SIDES.BOTH)
-- -- WinCreate.AddSplits( nFill2, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, nil, false, false, WIN_MUNTINFILL_SIDES.BOTH)
-- local nSashGrpId = EgtGetParent( vSash[1])
-- WinCreate.AddHardware( nSashGrpId, '000592', 'Sx')
-- -- local nSashGrpId = EgtGetParent( vSash[1])
-- -- WinCreate.AddHardware( nSashGrpId, '000592', 'Sx')
-- anta mobile a dx
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, bDaylight, { vSashJoints, vSashJoints}, { vSashDims, vSashDims},
-- { WIN_SASHTYPES.SLIDE_FIXED, WIN_SASHTYPES.SLIDE_MOVABLE}, { WIN_OPENING_TYPES.FIXED, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT})
-- WinCreate.AddFill( vSash[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSash[2], WIN_FILLTYPES.GLASS)
-- local nSashGrpId = EgtGetParent( vSash[1])
-- WinCreate.AddHardware( nSashGrpId, '000592', 'Dx')
-- -- local nSashGrpId = EgtGetParent( vSash[1])
-- -- WinCreate.AddHardware( nSashGrpId, '000592', 'Dx')
-- 2 ante mobili, sx davanti
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, bDaylight, { vSashJoints, vSashJoints}, { vSashDims, vSashDims},
-- { WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE_BACK}, { WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT})
-- WinCreate.AddFill( vSash[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSash[2], WIN_FILLTYPES.GLASS)
-- local nSashGrpId = EgtGetParent( vSash[1])
-- WinCreate.AddHardware( nSashGrpId, '000593', 'Sx')
-- -- local nSashGrpId = EgtGetParent( vSash[1])
-- -- WinCreate.AddHardware( nSashGrpId, '000593', 'Sx')
-- 2 ante mobili, dx davanti
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, bDaylight, { vSashJoints, vSashJoints}, { vSashDims, vSashDims},
@@ -236,7 +310,7 @@ WinCreate.ImportProfile( sProfilePath)
-- 4 ante, le centrali sono mobili
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, { 4500, 2100}, vFrameJoints, vFrameDims)
-- -- WinCreate.AddThreshold( nFrameId, 'Threshold')
-- WinCreate.AddThreshold( nFrameId, 'Threshold')
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 25, 25, 25, 25}, bDaylight,
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.SLIDE_FIXED, WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_FIXED},
@@ -245,8 +319,8 @@ WinCreate.ImportProfile( sProfilePath)
-- WinCreate.AddFill( vSash[2], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSash[3], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSash[4], WIN_FILLTYPES.GLASS)
-- local nSashGrpId = EgtGetParent( vSash[1])
-- WinCreate.AddHardware( nSashGrpId, '000594', 'Dx')
-- -- local nSashGrpId = EgtGetParent( vSash[1])
-- -- WinCreate.AddHardware( nSashGrpId, '000594', 'Dx')
-- 4 ante mobili
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, { 4500, 2100}, vFrameJoints, vFrameDims)
@@ -259,16 +333,16 @@ WinCreate.ImportProfile( sProfilePath)
-- local nFill2 = WinCreate.AddFill( vSash[2], WIN_FILLTYPES.GLASS)
-- local nFill3 = WinCreate.AddFill( vSash[3], WIN_FILLTYPES.GLASS)
-- local nFill4 = WinCreate.AddFill( vSash[4], WIN_FILLTYPES.GLASS)
-- -- WinCreate.AddGridSplits( nFill1, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50},
-- -- { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333, 33.333}, true, nil, nil, WIN_MUNTINFILL_SIDES.BOTH)
-- -- WinCreate.AddGridSplits( nFill2, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50},
-- -- { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333, 33.333}, true, nil, nil, WIN_MUNTINFILL_SIDES.BOTH)
-- -- WinCreate.AddGridSplits( nFill3, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50},
-- -- { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333, 33.333}, true, nil, nil, WIN_MUNTINFILL_SIDES.BOTH)
-- -- WinCreate.AddGridSplits( nFill4, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50},
-- -- { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333, 33.333}, true, nil, nil, WIN_MUNTINFILL_SIDES.BOTH)
-- local nSashGrpId = EgtGetParent( vSash[1])
-- WinCreate.AddHardware( nSashGrpId, '000595', 'Dx')
-- WinCreate.AddGridSplits( nFill1, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50},
-- { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333, 33.333}, true, nil, nil, WIN_MUNTINFILL_SIDES.BOTH)
-- WinCreate.AddGridSplits( nFill2, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50},
-- { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333, 33.333}, true, nil, nil, WIN_MUNTINFILL_SIDES.BOTH)
-- WinCreate.AddGridSplits( nFill3, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50},
-- { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333, 33.333}, true, nil, nil, WIN_MUNTINFILL_SIDES.BOTH)
-- WinCreate.AddGridSplits( nFill4, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50},
-- { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333, 33.333}, true, nil, nil, WIN_MUNTINFILL_SIDES.BOTH)
-- -- local nSashGrpId = EgtGetParent( vSash[1])
-- -- WinCreate.AddHardware( nSashGrpId, '000595', 'Dx')
@@ -279,9 +353,9 @@ WinCreate.ImportProfile( sProfilePath)
-- WinCreate.AddFill( nFrameId, WIN_FILLTYPES.GLASS)
-- divisione orizzontale / verticale
-- WinCreate.AddBottomRail( nFrameId, 2)
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 70, 30}, { 60})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 70, 30}, { 60})
-- WinCreate.AddBottomRail( nFrameId, 3, {})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 70, 30}, { 70})
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 70, 30}, { 60})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
@@ -296,8 +370,8 @@ WinCreate.ImportProfile( sProfilePath)
-- WinCreate.AddFill( vAreas3[2], WIN_FILLTYPES.GLASS)
-- divisione verticale ed orizzontale (2)
-- WinCreate.AddBottomRail( nFrameId, 1)
-- local vAreas = WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50},
-- WinCreate.AddBottomRail( nFrameId, 2)
-- local vAreas = WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50}, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 70, 30},
-- true, { 100}, { 60})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
@@ -309,6 +383,7 @@ WinCreate.ImportProfile( sProfilePath)
------------------------ Finestre con anta singola ------------------------
-- standard
-- WinCreate.AddThreshold( nFrameId, 'Threshold')
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddBottomRail( nSashId, 2, { 90, 60})
-- WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
@@ -316,7 +391,7 @@ WinCreate.ImportProfile( sProfilePath)
-- divisione orizzontale / verticale
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddBottomRail( nSashId, 1, { 100})
-- -- local vAreas = WinCreate.AddSplits( nSashId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50})
-- -- local vAreas = WinCreate.AddSplits( nSashId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 70, 30})
-- local vAreas = WinCreate.AddSplits( nSashId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 50})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
@@ -350,7 +425,7 @@ WinCreate.ImportProfile( sProfilePath)
-- WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
-- tre ante
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.ABSOLUTE, WIN_MEASURE.ABSOLUTE, WIN_MEASURE.ABSOLUTE}, { 500, 200, 800}, { 95, 95})
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.ABSOLUTE, WIN_MEASURE.ABSOLUTE, WIN_MEASURE.PROPORTIONAL}, { 500, 200, 1}, { 95, 95})
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL}, { 1, 1, 1}, { 95, 95})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333, 33.333}, { 95, 95})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims)
@@ -415,8 +490,8 @@ WinCreate.ImportProfile( sProfilePath)
-- WinCreate.AddFill( vSashes[2], WIN_FILLTYPES.GLASS)
-- battente / ricevente / ricevente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333, 33.333}, bDaylight,
-- { vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims},
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 100/3, 100/3, !00/3}, bDaylight,
-- { vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.INACTIVE_OUT},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
@@ -576,7 +651,7 @@ WinCreate.ImportProfile( sProfilePath)
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
-- WinCreate.AddHardware( nSashId, '000558', 'Sx')
-- -- WinCreate.AddHardware( nSashId, '000545', 'Sx') -- aria 4, errato ma crea alcune lavorazioni in più
-- WinCreate.AddHardware( nSashId, '000545', 'Sx') -- aria 4, errato ma crea alcune lavorazioni in più
-- -- WinCreate.AddHardware( nSashId, '000596', 'Sx') -- arco a tutto sesto
-- -- WinCreate.AddHardware( nSashId, '000597', 'Sx') -- arco ribassato
-- -- WinCreate.AddHardware( nSashId, '000604', 'Sx') -- trapezio
+7 -2
View File
@@ -314,6 +314,8 @@ WIN_SASH_REF = 'SashRef'
WIN_SASH_DEPTH = 'SashDepth'
WIN_RAD_REF = 'RefRad'
WIN_EXTRA_DIST = 'ExtraDist'
WIN_SASH_DIAM = 'SashDiam'
WIN_FILL_DIAM = 'FillDiam'
-- per lavorazioni
WIN_PRC_OVERMAT_IN = 'OVERMAT_IN'
WIN_PRC_OVERMAT_OUT = 'OVERMAT_OUT'
@@ -405,10 +407,13 @@ WIN_PRF_CHANGE_TYPES = { -- binario
WIN_MIXED_CURVES = 'ProfileChangeCurves'
WIN_MIXED_MILLING = 'ProfileChangeMilling'
WIN_MIXED_SPLIT_REF = 'MixedSplitRef'
WIN_FILL_ON_SPLIT_RIGHT = 'FillOnSplitRight'
WIN_MIXED_BISECTOR_REF = 'MixedBisectorRef'
WIN_MIXED_SASHFILL = 'SashFill'
WIN_MIXED_ONSTART = 'MixedOnStart'
WIN_MIXED_START_CHILDREN = 'StartChildrenType'
WIN_MIXED_END_CHILDREN = 'EndChildrenType'
WIN_MIXED_PREV = 'MixedPrev'
WIN_MIXED_NEXT = 'MixedNext'
-- SOLIDI
WIN_SOLID = 'Solid'
File diff suppressed because it is too large Load Diff