Compare commits

...

19 Commits

Author SHA1 Message Date
luca.mazzoleni 9bee171cef - in STR0003 rimosso MaxElev per sega a catena (entrava in rapido nella slot) 2026-07-16 18:17:19 +02:00
luca.mazzoleni 6dad1e14c4 - in BeamExec correzione 2026-07-16 15:46:01 +02:00
daniele.nicoli 32227ce33b In STR0003 - forzata uscita se tutte le lavorazioni di lama falliscono; In caso proverà STR0004. 2026-07-16 12:19:43 +02:00
luca.mazzoleni 1a25ebff1a - in BeamExec e NestProcess correzioni varie per Nesting obliquo
- in NestProcess aggiunto dump in/out per debug
2026-07-16 11:12:21 +02:00
Dario Sassi 35dc783c10 BeamNT :
- in Version assegnato nome BeamNT e versione a 3.1g1.
2026-07-16 09:26:01 +02:00
Dario Sassi 9cadb26603 BeamNT :
- corretta compilazione per evitare ripetizione direttorio destinazione bin sotto se stesso e per copiare immagini e messaggi.
2026-07-16 09:12:40 +02:00
Dario Sassi 37ab3b3bd2 BeamNT :
- aggiunta a immagine Process la scritta NT.
2026-07-15 17:31:59 +02:00
luca.mazzoleni 4837173ba1 Merge branch 'ClampingPrediction' into develop 2026-07-13 17:55:17 +02:00
luca.mazzoleni fb06c85aa5 - in BLADEKEEPWASTE si fa codolo anche se 2 facce convesse 2026-07-13 16:14:12 +02:00
luca.mazzoleni dd56772f63 - in BeamExec correzione 2026-07-13 15:47:34 +02:00
luca.mazzoleni b28cdf488d - in BeamExec se feature ignombra pinzaggio in qualche rotazione attiva si fa in ultima fase 2026-07-13 14:52:00 +02:00
luca.mazzoleni e1564c4995 - FeatureHindersClamping è calcolato direttamente nel Collect e contempla solo la rotazione corrente; andrà gestito bMoveToUnloadPhase per le feature in cui c'è almeno una rotazione HindersClamping 2026-07-10 18:14:13 +02:00
luca.mazzoleni 0b9ebbb15c - in FACEBYBLADE modifiche ai criteri di spostamento dopo separazione 2026-07-10 16:07:29 +02:00
luca.mazzoleni b9037b28f7 - in PreSimulationLib la flangia lama si controlla solo con il primo asse (prima veniva controllata inutilmente con tutti gli assi) 2026-07-10 10:11:05 +02:00
luca.mazzoleni aa7e0ae4c1 - in HEADCUT riabilitato skip 2026-07-09 18:36:53 +02:00
luca.mazzoleni 88bf36667d - in LeadInOutLib correzione a attacco speciale tangenziale 2026-07-09 18:07:52 +02:00
luca.mazzoleni 763f1200f5 - in BLADEKEEPWASTE correzione 2026-07-09 15:48:32 +02:00
luca.mazzoleni f5a526f6bf - in BLADEKEEPWASTE correzione per codolo perpendicolare corto 2026-07-09 12:15:09 +02:00
luca.mazzoleni 7b6066d47d Merge branch 'BladeKeepWastePerpendicularStrip' into develop 2026-07-08 11:17:16 +02:00
17 changed files with 250 additions and 130 deletions
+6
View File
@@ -5,8 +5,14 @@ set LUAC=C:\EgtProg\Dll32\luac54.exe
set ROOT=%cd%\
set OUTBASE=bin
rmdir /s /q "%ROOT%\%OUTBASE%"
if not exist %OUTBASE% mkdir %OUTBASE%
xcopy "%ROOT%\Images" "%ROOT%\%OUTBASE%\Images" /E /H /C /I /Y
xcopy "%ROOT%\Messages" "%ROOT%\%OUTBASE%\Messages" /E /H /C /I /Y
REM Compile all .lua files excluding bin\ and any dot folders/files
for /f "delims=" %%F in ('dir /b /s /a-d *.lua ^| findstr /v /i /c:"\%OUTBASE%\"') do (
set FULL=%%F
Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.0 KiB

After

Width:  |  Height:  |  Size: 1.0 KiB

+69 -36
View File
@@ -731,6 +731,8 @@ local function CollectFeatures( Part, dRotIndex)
end
-- calcolo riduzione lunghezza pinzabile testa/coda
Proc.NotClampableLength = FeatureLib.CalculateFeatureNotClampableLengths( Proc, Part)
-- si verifica se la feature, lavorata in questa fase, compromette il pinzaggio
Proc.bFeatureHindersClamping = FeatureLib.IsMachiningLong( max( Proc.NotClampableLength.dNotClampableLengthHead, Proc.NotClampableLength.dNotClampableLengthTail), Part)
-- si verifica se la feature, lavorata in questa fase, compromette lettura misura laser
Proc.bHindersLaserMeasure = FeatureLib.CalculateFeatureHindersLaserMeasure( Proc, Part)
-- altrimenti errore (serviva riconoscimento topologico, ma non è stato possibile farlo)
@@ -1498,7 +1500,6 @@ function BeamExec.GetProcessings( PARTS, bIsFlipRot)
local nOffsetIndex = EgtIf( nInvertIndex == 2, 4, 0)
-- le rotazioni sono 1,2,3,4 (0, 90, 180, 270) e 5,6,7,8 (le stesse invertite)
local nIndex = nRotIndex + nOffsetIndex
local HeadcutInfo, TailcutInfo
-- si calcolano le feature solo se la rotazione può essere presa in considerazione
if PARTS[nPart].CombinationList.Rotations[nRotIndex] == 1 then
-- recupero le feature di lavorazione della trave
@@ -1697,17 +1698,19 @@ end
-------------------------------------------------------------------------------------------------------------
-- funzione che calcola le combinazioni di rotazione per lavorare la trave e sceglie la migliore
local function GetCombinationListFromMatrix( ProcessingsOnPart, PartInfo, bReProcessEmptyChosenStrategy, BitCombinationListToReprocess)
local function GetCombinationListFromMatrix( ProcessingsOnPart, Part, bReProcessEmptyChosenStrategy, BitCombinationListToReprocess)
local CombinationsList = { dAllCombinationsTotalTime = 0}
-- calcolo per tutte le combinazioni disponibili precedentemente verificate
for i = 1, #PartInfo.CombinationList do
for i = 1, #Part.CombinationList do
local bToProcess = false
-- controllo se debbano essere ricalcolate solo alcune soluzioni
local nSingleCombinationToReprocessIndex
if BitCombinationListToReprocess and #BitCombinationListToReprocess > 0 then
for c = 1, #BitCombinationListToReprocess do
if PartInfo.CombinationList[i].sBitIndexCombination == BitCombinationListToReprocess[c].sBitIndexCombination and
PartInfo.CombinationList[i].bPartInCombiIsInverted == BitCombinationListToReprocess[c].bPartInCombiIsInverted then
if Part.CombinationList[i].sBitIndexCombination == BitCombinationListToReprocess[c].sBitIndexCombination and
Part.CombinationList[i].bPartInCombiIsInverted == BitCombinationListToReprocess[c].bPartInCombiIsInverted then
nSingleCombinationToReprocessIndex = c
bToProcess = true
end
end
@@ -1718,7 +1721,7 @@ local function GetCombinationListFromMatrix( ProcessingsOnPart, PartInfo, bRePro
if bToProcess then
local bRot90, bRot180
local SingleCombination = {}
local nUnloadPos = PartInfo.CombinationList[i].nUnloadPos
local nUnloadPos = Part.CombinationList[i].nUnloadPos
SingleCombination.nRotations = 0
SingleCombination.dTotalTimeToMachine = 0
SingleCombination.dTotalQuality = 0
@@ -1726,9 +1729,12 @@ local function GetCombinationListFromMatrix( ProcessingsOnPart, PartInfo, bRePro
SingleCombination.nComplete = 0
SingleCombination.nNotComplete = 0
SingleCombination.nNotExecute = 0
SingleCombination.sBitIndexCombination = PartInfo.CombinationList[i].sBitIndexCombination
SingleCombination.sBitIndexCombination = Part.CombinationList[i].sBitIndexCombination
if nSingleCombinationToReprocessIndex then
SingleCombination.sBitIndexCombinationToNest = BitCombinationListToReprocess[nSingleCombinationToReprocessIndex].sBitIndexCombinationToNest
end
-- TODO se pezzo invertito bisogna considerare le rotazioni nell'array dalla 5 alla 8
SingleCombination.bPartInCombiIsInverted = PartInfo.CombinationList[i].bPartInCombiIsInverted
SingleCombination.bPartInCombiIsInverted = Part.CombinationList[i].bPartInCombiIsInverted
SingleCombination.nUnloadPos = nUnloadPos
-- creo liste dei proc suddivisi per rotazione
SingleCombination.Rot0 = {}
@@ -1749,19 +1755,38 @@ local function GetCombinationListFromMatrix( ProcessingsOnPart, PartInfo, bRePro
else
if not ( ( ID.IsHeadCut( ProcessingsOnPart.Rotation[1+nOffsetIndex][nProc]) and ProcessingsOnPart.Rotation[1+nOffsetIndex][nProc].bIsOriginalHeadcut)
or ( ID.IsTailCut( ProcessingsOnPart.Rotation[1+nOffsetIndex][nProc]) and ProcessingsOnPart.Rotation[1+nOffsetIndex][nProc].bIsOriginalTailcut)) then
-- primo ciclo sulle rotazioni per vedere se la feature interferisce con il pinzaggio, in una qualunque rotazione
local dMaxNotClampableLengthHead = 0
local dMaxNotClampableLengthTail = 0
local dMaxNotClampableLength = 0
for nRotation = 1, 4 do
-- si considera solo rotazione attiva
if string.sub( Part.CombinationList[i].sBitIndexCombination, nRotation, nRotation) == '1' and ( ProcessingsOnPart.Rotation[nRotation+nOffsetIndex][nProc].nFlg > 0) then
dMaxNotClampableLengthHead = max( ProcessingsOnPart.Rotation[nRotation+nOffsetIndex][nProc].NotClampableLength.dNotClampableLengthHead, dMaxNotClampableLengthHead)
dMaxNotClampableLengthTail = max( ProcessingsOnPart.Rotation[nRotation+nOffsetIndex][nProc].NotClampableLength.dNotClampableLengthTail, dMaxNotClampableLengthTail)
end
end
dMaxNotClampableLength = max( dMaxNotClampableLengthHead, dMaxNotClampableLengthTail)
-- ciclo sulle rotazioni
local nNextRot = nUnloadPos
local ResultsList = {}
local bExecInLastRotation = false
for nRotation = 1, 3 do
-- se rotazione abilitata da combinazione
if string.sub( PartInfo.CombinationList[i].sBitIndexCombination, nNextRot, nNextRot) == '1' then
if string.sub( Part.CombinationList[i].sBitIndexCombination, nNextRot, nNextRot) == '1' then
local CurrProc = ProcessingsOnPart.Rotation[nNextRot+nOffsetIndex][nProc]
-- se è ultima rotazione oppure se feature non impatta su misura laser, allora è valida e può essere effettivamente considerata
if nNextRot == nUnloadPos or not( CurrProc.bHindersLaserMeasure) then
-- se non è settata la ChosenStrtegy, provo a cercare comunque tra quelle disponibili
if not CurrProc.ChosenStrategy and bReProcessEmptyChosenStrategy then
CurrProc = GetFeatureBestStrategy( CurrProc, PartInfo)
end
-- se non è settata la ChosenStrategy, provo a cercare comunque tra quelle disponibili
if not CurrProc.ChosenStrategy and bReProcessEmptyChosenStrategy then
CurrProc = GetFeatureBestStrategy( CurrProc, Part)
end
-- si verifica se la feature compromette il pinzaggio
local bIgnoreNotClampableLength = false
if CurrProc.ChosenStrategy then
bIgnoreNotClampableLength = CurrProc.ChosenStrategy.Result.bIgnoreNotClampableLength
end
bExecInLastRotation = ( not bIgnoreNotClampableLength) and FeatureLib.IsMachiningLong( dMaxNotClampableLength, Part)
-- se la feature impatta sulla lettura laser o compromette il pinzaggio è valida solo se fatta in ultima rotazione; negli altri casi è sempre valida
if nNextRot == nUnloadPos or not( CurrProc.bHindersLaserMeasure or bExecInLastRotation) then
-- controllo se è stata scelta una strategia
if CurrProc.ChosenStrategy then
local Proc = {}
@@ -1781,7 +1806,7 @@ local function GetCombinationListFromMatrix( ProcessingsOnPart, PartInfo, bRePro
SingleCombination.nIndexTailCutInVProc = nProc
else
if #ResultsList > 0 then
local Proc, Data = GetProcBestMachRotationFromList( ResultsList, PartInfo)
local Proc, Data = GetProcBestMachRotationFromList( ResultsList, Part)
Proc.nIndexRotation = Data.nIndexRotation
-- inserisco la Proc nell'apposita lista
if Data.nIndexRotation == nUnloadPos then
@@ -1832,7 +1857,7 @@ local function GetCombinationListFromMatrix( ProcessingsOnPart, PartInfo, bRePro
end
-- si calsola il total rating
CombinationsList = FeatureLib.CalculateCombinationsCompositeRating( CombinationsList, PartInfo.GeneralParameters.GEN_sMachiningStrategy)
CombinationsList = FeatureLib.CalculateCombinationsCompositeRating( CombinationsList, Part.GeneralParameters.GEN_sMachiningStrategy)
return CombinationsList
end
@@ -2278,36 +2303,47 @@ function BeamExec.ProcessAlternatives( PARTS)
end
-- se serve calcolare posizione per ottimizzazione tagli in nesting (le soluzioni non possono avere ribaltamenti)
-- il pezzo è il posizione 0 in questo momento, ma l'automatismo ha già fatto la prerotazione, se abilitata
-- le combinazioni vanno testate considerando come 0 la posizione preruotata
-- allo stesso modo, le alternative devono considerare come 0 quello preruotato
if PARTS[nPart].GeneralParameters.GEN_bGetAlternativesNesting2D then
-- POSIZIONE 0 (e invertito)
local sCombinationToCheck = BeamLib.StringReplaceChar( '0000', PARTS[nPart].nInitialPosition, "1")
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sCombinationToCheck}, bIsNesting2D = true})
local sBitIndexCombinationToCheck = BeamLib.StringReplaceChar( '0000', PARTS[nPart].nInitialPosition, "1")
local sBitIndexCombinationToNest = '1000'
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sBitIndexCombinationToCheck, sBitIndexCombinationToNest = sBitIndexCombinationToNest, bPartInCombiIsInverted = PARTS[nPart].bPartInCombiIsInverted}, bIsNesting2D = true})
if PARTS[nPart].GeneralParameters.GEN_bAllowPieceInversion then
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sCombinationToCheck, bPartInCombiIsInverted = true}, bIsNesting2D = true})
sBitIndexCombinationToNest = '1000_INV'
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sBitIndexCombinationToCheck, sBitIndexCombinationToNest = sBitIndexCombinationToNest, bPartInCombiIsInverted = not PARTS[nPart].bPartInCombiIsInverted}, bIsNesting2D = true})
end
-- POSIZIONE 180 (e invertito)
if PARTS[nPart].GeneralParameters.GEN_sPiecesLoadingPosition == 'STD_PRE_ROTATION' then
local nOtherPosition = EgtIf( PARTS[nPart].nInitialPosition + 2 > 4, PARTS[nPart].nInitialPosition + 2 - 4, PARTS[nPart].nInitialPosition + 2)
sCombinationToCheck = BeamLib.StringReplaceChar( '0000', nOtherPosition, "1")
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sCombinationToCheck}, bIsNesting2D = true})
sBitIndexCombinationToCheck = BeamLib.StringReplaceChar( '0000', nOtherPosition, "1")
sBitIndexCombinationToNest = '0010'
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sBitIndexCombinationToCheck, sBitIndexCombinationToNest = sBitIndexCombinationToNest, bPartInCombiIsInverted = PARTS[nPart].bPartInCombiIsInverted}, bIsNesting2D = true})
if PARTS[nPart].GeneralParameters.GEN_bAllowPieceInversion then
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sCombinationToCheck, bPartInCombiIsInverted = true}, bIsNesting2D = true})
sBitIndexCombinationToNest = '0010_INV'
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sBitIndexCombinationToCheck, sBitIndexCombinationToNest = sBitIndexCombinationToNest, bPartInCombiIsInverted = not PARTS[nPart].bPartInCombiIsInverted}, bIsNesting2D = true})
end
end
-- POSIZIONE 90/270 (e invertito)
if PARTS[nPart].GeneralParameters.GEN_sPiecesLoadingPosition == 'FULL_PRE_ROTATION' then
local nOtherPosition = EgtIf( PARTS[nPart].nInitialPosition + 1 > 4, PARTS[nPart].nInitialPosition + 1 - 4, PARTS[nPart].nInitialPosition + 1)
sCombinationToCheck = BeamLib.StringReplaceChar( '0000', nOtherPosition, "1")
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sCombinationToCheck}, bIsNesting2D = true})
sBitIndexCombinationToCheck = BeamLib.StringReplaceChar( '0000', nOtherPosition, "1")
sBitIndexCombinationToNest = '0100'
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sBitIndexCombinationToCheck, sBitIndexCombinationToNest = sBitIndexCombinationToNest, bPartInCombiIsInverted = PARTS[nPart].bPartInCombiIsInverted}, bIsNesting2D = true})
if PARTS[nPart].GeneralParameters.GEN_bAllowPieceInversion then
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sCombinationToCheck, bPartInCombiIsInverted = true}, bIsNesting2D = true})
sBitIndexCombinationToNest = '0100_INV'
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sBitIndexCombinationToCheck, sBitIndexCombinationToNest = sBitIndexCombinationToNest, bPartInCombiIsInverted = not PARTS[nPart].bPartInCombiIsInverted}, bIsNesting2D = true})
end
nOtherPosition = EgtIf( PARTS[nPart].nInitialPosition + 3 > 4, PARTS[nPart].nInitialPosition + 3 - 4, PARTS[nPart].nInitialPosition + 3)
sCombinationToCheck = BeamLib.StringReplaceChar( '0000', nOtherPosition, "1")
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sCombinationToCheck}, bIsNesting2D = true})
sBitIndexCombinationToCheck = BeamLib.StringReplaceChar( '0000', nOtherPosition, "1")
sBitIndexCombinationToNest = '0001'
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sBitIndexCombinationToCheck, sBitIndexCombinationToNest = sBitIndexCombinationToNest, bPartInCombiIsInverted = PARTS[nPart].bPartInCombiIsInverted}, bIsNesting2D = true})
if PARTS[nPart].GeneralParameters.GEN_bAllowPieceInversion then
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sCombinationToCheck, bPartInCombiIsInverted = true}, bIsNesting2D = true})
sBitIndexCombinationToNest = '0001_INV'
table.insert( TotalCombiToTest, {{ sBitIndexCombination = sBitIndexCombinationToCheck, sBitIndexCombinationToNest = sBitIndexCombinationToNest, bPartInCombiIsInverted = not PARTS[nPart].bPartInCombiIsInverted}, bIsNesting2D = true})
end
end
end
@@ -2435,13 +2471,12 @@ function BeamExec.ProcessAlternatives( PARTS)
-- aggiornamento info testa/coda per Nesting
local nRotation = BeamLib.ConvertBitIndexToRotationIndex( BestCombination.sBitIndexCombination)
local sBitIndexCombinationWithInvert = BestCombination.sBitIndexCombination .. EgtIf( BestCombination.bPartInCombiIsInverted, '_INV', '')
local HeadcutInfo, TailcutInfo = GetHeadTailInfoForNesting( HeadCutOnFirstRotation, TailCutOnFirstRotation, PARTS[nPart])
if HeadcutInfo then
-- offset e vettori vanno adeguati alla rotazione attuale (inversione è già corretta)
BeamLib.RotateTableFromIndexInPlace( HeadcutInfo.OffsetX, nRotation)
HeadcutInfo.vtN:rotate( X_AX(), ( nRotation - 1) * 90)
PARTS[nPart].HeadcutInfo[sBitIndexCombinationWithInvert] = {
PARTS[nPart].HeadcutInfo[BestCombination.sBitIndexCombinationToNest] = {
OffsetX = HeadcutInfo.OffsetX,
vtN = HeadcutInfo.vtN
}
@@ -2450,7 +2485,7 @@ function BeamExec.ProcessAlternatives( PARTS)
-- offset e vettori vanno adeguati alla rotazione attuale (inversione è già corretta)
BeamLib.RotateTableFromIndexInPlace( TailcutInfo.OffsetX, nRotation)
TailcutInfo.vtN:rotate( X_AX(), ( nRotation - 1) * 90)
PARTS[nPart].TailcutInfo[sBitIndexCombinationWithInvert] = {
PARTS[nPart].TailcutInfo[BestCombination.sBitIndexCombinationToNest] = {
OffsetX = TailcutInfo.OffsetX,
vtN = TailcutInfo.vtN
}
@@ -2586,11 +2621,10 @@ function BeamExec.ProcessAlternatives( PARTS)
local bApplOk, _, _ = EgtApplyAllMachinings()
-- se non ci sono errori, soluzione alternativa valida: scrittura variabili globali per interfaccia
if bApplOk then
local sBitIndexCombinationWithInvert = BestCombination.sBitIndexCombination .. EgtIf( BestCombination.bPartInCombiIsInverted, '_INV', '')
if TotalCombiToTest[z].bIsNesting2D then
table.insert( AlternativesNest2D, sBitIndexCombinationWithInvert)
table.insert( AlternativesNest2D, BestCombination.sBitIndexCombinationToNest)
else
table.insert( Alternatives, sBitIndexCombinationWithInvert)
table.insert( Alternatives, BestCombination.sBitIndexCombinationToNest)
end
end
-- se ultima combinazione, si esce e non si riporta in posizione iniziale. Verrà infatti cancellata
@@ -2609,7 +2643,6 @@ function BeamExec.ProcessAlternatives( PARTS)
-- passaggio info a interfaccia da scrivere sul pezzo
BEAM.INFONGEPART = {}
table.insert( BEAM.INFONGEPART, 'INITIALPOSITION=' .. PARTS[nPart].nInitialPosition)
for i = 1, #AlternativesNest2D do
if PARTS[nPart].HeadcutInfo then
local sOffsetX = table.concat( PARTS[nPart].HeadcutInfo[AlternativesNest2D[i]].OffsetX, ',')
+4 -12
View File
@@ -940,22 +940,14 @@ end
function BeamLib.ConvertBitIndexToRotationIndex( sBitIndexCombination)
local nRotationIndex
if sBitIndexCombination == '1000' then
if EgtStartsWith( sBitIndexCombination, '1000') then
return 1
elseif sBitIndexCombination == '0100' then
elseif EgtStartsWith( sBitIndexCombination, '0100') then
return 2
elseif sBitIndexCombination == '0010' then
elseif EgtStartsWith( sBitIndexCombination, '0010') then
return 3
elseif sBitIndexCombination == '0001' then
elseif EgtStartsWith( sBitIndexCombination, '0001') then
return 4
elseif sBitIndexCombination == '1000_INV' then
return 5
elseif sBitIndexCombination == '0100_INV' then
return 6
elseif sBitIndexCombination == '0010_INV' then
return 7
elseif sBitIndexCombination == '0001_INV' then
return 8
end
return nRotationIndex
+9 -1
View File
@@ -219,7 +219,7 @@ function LeadInOutLib.CalculateLeadInOut( sLeadInOutType, Parameters, OptionalPa
elseif sLeadInOutType == 'SpecialTangent' then
-- uscita con componente aggiuntiva perpendicolare
LeadIn.nType = MCH_MILL_LO.PERP_TG
LeadOut.nType = MCH_MILL_LO.PERP_TG
local dStartEndOffset = 10
local ptEndAtDepthWithOffset = ptEndAtDepth + Edge.vtN * dStartEndOffset
local ptEndBladeCenterWithOffset = ptEndBladeCenter + Edge.vtN * dStartEndOffset
@@ -277,6 +277,8 @@ function LeadInOutLib.InvertLeadInOut( LeadIn, LeadOut)
local dOriginalStartAddLength = LeadIn.dStartAddLength
local dOriginalEndAddLength = LeadOut.dEndAddLength
local nOriginalLeadInType = LeadIn.nType
local nOriginalLeadOutType = LeadOut.nType
LeadIn, LeadOut = LeadOut, LeadIn
@@ -284,6 +286,12 @@ function LeadInOutLib.InvertLeadInOut( LeadIn, LeadOut)
LeadOut.dEndAddLength = dOriginalStartAddLength
LeadIn.dEndAddLength = nil
LeadOut.dStartAddLength = nil
if nOriginalLeadInType == MCH_MILL_LI.TG_PERP then
LeadOut.nType = MCH_MILL_LO.PERP_TG
end
if nOriginalLeadOutType == MCH_MILL_LO.PERP_TG then
LeadIn.nType = MCH_MILL_LI.TG_PERP
end
return LeadIn, LeadOut
end
+3 -11
View File
@@ -96,16 +96,6 @@ function MachiningLib.CanExtendAfterTail( sCanDamageNextPiece, Part)
return bCanExtendAfterTail
end
-------------------------------------------------------------------------------------------------------------
function MachiningLib.IsFeatureHinderingClamping( Proc, Part)
local bFeatureHindersClamping
local dFeatureMaxNotClampableLengthHead, dFeatureMaxNotClampableLengthTail = FeatureLib.GetFeatureMaxNotClampableLengths( Proc, Part)
bFeatureHindersClamping = FeatureLib.IsMachiningLong( max( dFeatureMaxNotClampableLengthHead, dFeatureMaxNotClampableLengthTail), Part, { dMaxSegmentLength = BeamData.LONGCUT_ENDLEN})
return bFeatureHindersClamping
end
-------------------------------------------------------------------------------------------------------------
function MachiningLib.GetMachiningSteps( bIsSlot, dMachiningDepth, dStep)
local MachiningSteps = {}
@@ -203,14 +193,16 @@ function MachiningLib.GetSplitMachinings( Machinings, SplittingPoints, Part)
end
if not bIsLastSegment then
Machinings[nCurrentMachiningIndex].sStage = ''
Machinings[nCurrentMachiningIndex].nSCC = MCH_SCC.ADIR_XP
else
Machinings[nCurrentMachiningIndex].sStage = sOriginalStage
Machinings[nCurrentMachiningIndex].nSCC = MCH_SCC.ADIR_XM
end
Machinings[nCurrentMachiningIndex].nFeatureSegment = j
Machinings[nCurrentMachiningIndex].dLengthToMachine = Machinings[nCurrentMachiningIndex].dEdgeLength + Machinings[nCurrentMachiningIndex].LeadIn.dStartAddLength + Machinings[nCurrentMachiningIndex].LeadOut.dEndAddLength
Machinings[nCurrentMachiningIndex].dTimeToMachine = MachiningLib.GetTimeToMachineAllStepsWithLeadInOut( Machinings[nCurrentMachiningIndex], Part)
Machinings[nCurrentMachiningIndex].bIsFirstSegment = ( j == 1)
Machinings[nCurrentMachiningIndex].bIsLastSegment = ( j == nParts)
Machinings[nCurrentMachiningIndex].bIsLastSegment = bIsLastSegment
Machinings[nCurrentMachiningIndex].bIsMachiningSplitted = true
end
-- anche le lavorazioni non splittate necessitano del segmento assegnato
+5 -1
View File
@@ -403,6 +403,7 @@ local function CheckCollisionWithAxis( sAxis, MachiningParameters, OptionalParam
local sRestLengthSideForPreSimulation = OptionalParameters.sRestLengthSideForPreSimulation or 'Tail'
local bCannotSplitRestLength = OptionalParameters.bCannotSplitRestLength or false
local vtAux = OptionalParameters.vtAux
local bCheckFlange = OptionalParameters.bCheckFlange
-- se normale faccia non parallela a direzione testa c'è qualcosa che non va
if not AreSameOrOppositeVectorApprox( vtNFace, vtHead) then
@@ -426,7 +427,7 @@ local function CheckCollisionWithAxis( sAxis, MachiningParameters, OptionalParam
-- se lama con flangia si aggiunge quest'ultima ai solidi di collisione, ipotizzandola grande fino al dMaxDepth + sicurezza
local idAddedCollisionSurfTm
if Tool.sType == 'SAW_FLAT' then
if bCheckFlange and Tool.sType == 'SAW_FLAT' then
local ptCenterFlange = PointsOnToolTipCenter[i] + vtHead * Tool.dThickness
local frHead = Frame3d( ptCenterFlange, vtHead)
local dExtraSafety = 2 -- valore empirico che serve nei casi molto inclinati, ci potrebbero essere casi in cui va aumentato
@@ -532,7 +533,10 @@ function PreSimulationLib.CheckCollision( Parameters, OptionalParameters)
local sR1 = AxesNames[4]
-- ultimo asse lineare prima dei rotativi (solitamente Z) si controlla sempre
-- qui si controlla anche la collisione con flangia lama, se necessario
OptionalParametersCheckCollisionWithAxis.bCheckFlange = true
bCollisionFound, bMoveAfterSplitL3 = CheckCollisionWithAxis( sL3, Parameters, OptionalParametersCheckCollisionWithAxis)
OptionalParametersCheckCollisionWithAxis.bCheckFlange = false
if sR3 and not bCollisionFound then
bCollisionFound, bMoveAfterSplitR3 = CheckCollisionWithAxis( sR3, Parameters, OptionalParametersCheckCollisionWithAxis)
+107 -5
View File
@@ -538,6 +538,102 @@ local function CommitBestMove( BestMove)
Job.bNested = true
end
----------------------------------------------------------------------------------------------------------
-- Dump diagnostico Input/Output
function RawInventory:DumpNestingData()
EgtOutLog("\n##########################################################################################")
EgtOutLog("### EGALWARE NESTING - DIAGNOSTIC DUMP ###")
EgtOutLog("##########################################################################################\n")
-- 1. AMBIENTE & CONFIGURAZIONE
EgtOutLog("--- [1. NESTING ENVIRONMENT & PARAMETERS] ---")
EgtOutLog(string.format("NEST.STARTOFFSET = %s", tostring(NEST.STARTOFFSET)))
EgtOutLog(string.format("NEST.MATERIAL = %s", tostring(NEST.MATERIAL)))
EgtOutLog(string.format("NEST.MACHINE = %s", tostring(NEST.MACHINE)))
for k, v in pairs(CONFIG) do
EgtOutLog(string.format("CONFIG.%s = %s", tostring(k), tostring(v)))
end
-- 2. MATERIALE DISPONIBILE (STOCK)
EgtOutLog("\n--- [2. RAW STOCK INVENTORY INPUTS] ---")
for i = 1, #self.Stock do
EgtOutLog(string.format("Stock Index %d: Length = %.4f mm | Qty Available = %d", i, self.Stock[i].dLength, self.Stock[i].nCount))
end
-- 3. COMMESSA PEZZI RICHIESTI (DEMANDED PARTS)
EgtOutLog("\n--- [3. DEMANDED PARTS (PART TABLE)] ---")
for id, count in pairs(PART) do
local sInitialPos = tostring(EgtGetInfo(id, 'INITIALPOSITION', 'i') or 0)
local sManualRot = tostring(EgtGetInfo(id, 'MANUALROT', 'i') or 0)
local sManualFlip = tostring(EgtGetInfo(id, 'MANUALFLIP', 'i') or 0)
EgtOutLog(string.format("Part ID: %5s | Demand Count: %d | CAD Base Length: %.4f mm | InitialPos: %s | ManualRot: %s | ManualFlip: %s",
tostring(id), count, EgtGetInfo(id, 'L', 'd') or 0, sInitialPos, sManualRot, sManualFlip))
end
-- 4. DATABASE GEOMETRICO COMPLETO (PART TEMPLATES)
EgtOutLog("\n--- [4. DETAILED GEOMETRIC TEMPLATES (ALL READABLE STATES)] ---")
for id, Template in pairs(PartTemplates) do
if type(Template) == "table" and Template.dLength then
EgtOutLog(string.format("\nPART ID: %s | Math Length: %.4f | MaxGlobalTailRecess: %.4f", tostring(id), Template.dLength, Template.dMaxGlobalTailRecess))
for sState, State in pairs(Template.States) do
EgtOutLog(string.format(" -> State [%s]:", sState))
-- Stringhe Grezze lette dal CAD
EgtOutLog(string.format(" Raw ALT_H String: %s", tostring(EgtGetInfo(id, 'ALT'..sState..'_H'))))
EgtOutLog(string.format(" Raw ALT_T String: %s", tostring(EgtGetInfo(id, 'ALT'..sState..'_T'))))
-- Valori matematici interpretati dal Nesting
local hOX = table.concat(State.Head.OffsetX, ", ")
local tOX = table.concat(State.Tail.OffsetX, ", ")
EgtOutLog(string.format(" HEAD Math -> OffsetX: [%s] | vtN: [X:%.6f, Y:%.6f, Z:%.6f] | vtNXabs: %.6f | dMaxHeadRecess: %.4f",
hOX, State.Head.vtN:getX(), State.Head.vtN:getY(), State.Head.vtN:getZ(), State.Head.vtNXabs, State.dMaxHeadRecess))
EgtOutLog(string.format(" TAIL Math -> OffsetX: [%s] | vtN: [X:%.6f, Y:%.6f, Z:%.6f] | vtNXabs: %.6f | dMaxTailRecess: %.4f",
tOX, State.Tail.vtN:getX(), State.Tail.vtN:getY(), State.Tail.vtN:getZ(), State.Tail.vtNXabs, State.dMaxTailRecess))
end
end
end
-- 5. ANALISI DETTAGLIATA DELL'OUTPUT FINALE SULLE BARRE (ACTIVE BEAMS)
EgtOutLog("\n--- [5. FINAL NESTING SOLUTIONS AND SPATIAL COORDS] ---")
for i = 1, #self.ActiveBeams do
local Beam = self.ActiveBeams[i]
local dStartOffset = NEST.STARTOFFSET or 0
EgtOutLog(string.format("\n=========================================================================================="))
EgtOutLog(string.format("ACTIVE BEAM [%d] -> Total Length: %.4f mm | Nesting Residual Space: %.4f mm",
i, Beam.dTotalLength, Beam.dResidualLength))
EgtOutLog(string.format("=========================================================================================="))
-- Ordine di Nesting (dall'ultimo appoggio a destra fino a sinistra)
EgtOutLog(" A. Array Storage Order (Nesting Logic - from Right to Left):")
for j = 1, #Beam.NestedParts do
local Part = Beam.NestedParts[j]
EgtOutLog(string.format(" [%d] ID: %5s | State: %12s | Length: %9.4f | Math PosX: %9.4f | Overlap: %9.4f | SharedCut: %s",
j, tostring(Part.id), tostring(Part.sState), Part.dLength, Part.dPosX, Part.dSafeOverlap, tostring(Part.bSharedCut)))
end
-- Ordine di posizionamento sul Gruppo Macchina (da Sinistra X=0 a Destra)
EgtOutLog(" B. CAD Positioning Order (Output Macro - from Left X=0 to Right):")
local nIndex = 1
for j = #Beam.NestedParts, 1, -1 do
local Part = Beam.NestedParts[j]
local dPosX = Part.dPosX - Beam.dResidualLength + dStartOffset
-- Distanza dal pezzo precedente a sinistra (se esiste)
local sPrevDist = "N/A (First Part on Left)"
if j < #Beam.NestedParts then
local PrevPart = Beam.NestedParts[j+1]
local dPrevPosX = PrevPart.dPosX - Beam.dResidualLength + dStartOffset
sPrevDist = string.format("%.4f mm", dPosX - dPrevPosX)
end
EgtOutLog(string.format(" PART%d -> ID: %5s | Chosen State: %12s | CAD Target PosX: %9.4f mm | Gap from left: %s",
nIndex, tostring(Part.id), tostring(Part.sState), dPosX, sPrevDist))
nIndex = nIndex + 1
end
end
EgtOutLog("\n##########################################################################################")
EgtOutLog("### END OF DUMP ###")
EgtOutLog("##########################################################################################\n")
end
----------------------------------------------------------------------------------------------------------
-- script principale
@@ -633,7 +729,6 @@ for i = 1, #RawInventory.ActiveBeams do
for j = #Beam.NestedParts, 1, -1 do
local Part = Beam.NestedParts[j]
local nInitialPosition = EgtGetInfo( Part.id, 'INITIALPOSITION', 'i')
-- spostamento verso la testa della barra
local dPosX = Part.dPosX - Beam.dResidualLength + dStartOffset
@@ -647,8 +742,8 @@ for i = 1, #RawInventory.ActiveBeams do
end
-- eventuale rotazione
if ( EgtStartsWith( Part.sState, '0010') and nInitialPosition == 1)
or ( EgtStartsWith( Part.sState, '1000') and nInitialPosition == 3) then
local bIsRotationNeeded = EgtStartsWith( Part.sState, '0010')
if bIsRotationNeeded then
local idSurfTmBoxDuplo = EgtGetFirstNameInGroup( idDuplo, "Box")
local b3Duplo = EgtGetBBoxGlob( idSurfTmBoxDuplo, GDB_BB.STANDARD)
EgtRotate( idDuplo, b3Duplo:getCenter(), X_AX(), 180, GDB_RT.GLOB)
@@ -656,7 +751,9 @@ for i = 1, #RawInventory.ActiveBeams do
end
-- eventuale inversione
if EgtEndsWith( Part.sState, 'INV') then
-- TODO conta anche l'ordine rotazione-inversione?
local bIsInversionNeeded = EgtEndsWith( Part.sState, 'INV')
if bIsInversionNeeded then
local idSurfTmBoxDuplo = EgtGetFirstNameInGroup( idDuplo, "Box")
local b3Duplo = EgtGetBBoxGlob( idSurfTmBoxDuplo, GDB_BB.STANDARD)
EgtRotate( idDuplo, b3Duplo:getCenter(), Z_AX(), 180, GDB_RT.GLOB)
@@ -706,4 +803,9 @@ EgtResetCurrMachGroup()
NEST.ERR = 0
-- calcolo bontà soluzione
RawInventory:PrintDiagnosticReport()
RawInventory:PrintDiagnosticReport()
-- Dump diagnostico - solo per debug
if EgtGetDebugLevel() >= 3 then
RawInventory:DumpNestingData()
end
+1 -1
View File
@@ -91,7 +91,7 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
Strategy.Result.dQuality = FeatureLib.GetStrategyQuality( 'SAWBLADE')
-- se settato da saltare o coincide con inizio grezzo, non va fatto
--local bSkipHeadCut = ( EgtGetInfo( Part.id, "SKIP_HEADCUT", 'i') or 0) == 1
local bSkipHeadCut = ( EgtGetInfo( Part.id, "SKIP_HEADCUT", 'i') or 0) == 1
if bSkipHeadCut or ( abs( Proc.b3Box:getCenter():getX() - Part.b3Raw:getMax():getX()) < 10 * GEO.EPS_SMALL) then
return true, Strategy.Result
end
+1 -1
View File
@@ -596,7 +596,7 @@ function STR0002.Make( bAddMachining, Proc, Part, CustomParameters)
return false, Strategy.Result
end
-- se la lavorazione ostacola il pinzaggio, non posso farla, serve una lavorazioen che lasci il testimone
if MachiningLib.IsFeatureHinderingClamping( Proc, Part) then
if Proc.bFeatureHindersClamping then
local sErr = 'Feature '.. Proc.idFeature .. ' : strategy ' .. StrategyLib.Config.sStrategyId .. ' not applicable ( Feature hinders clamping)'
EgtOutLog( sErr)
Strategy.Result = FeatureLib.GetStrategyResultNotApplicable( sErr)
+6 -17
View File
@@ -360,10 +360,15 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- non ha senso che STR0003 lama+catena sia applicabile se la lama non può lavorare, in quel caso deve essere scelta la STR0004 solo catena
else
Strategy.Result = FeatureLib.GetStrategyResultNotApplicable()
Strategy.Parameters.bFinishWithChainSaw = false
end
return bAreAllMachiningsAdded, Strategy.Result
else
-- non ha senso che STR0003 lama+catena sia applicabile se la lama non può lavorare, in quel caso deve essere scelta la STR0004 solo catena
if #Blade.Result.Sorted == 0 then
Strategy.Result = FeatureLib.GetStrategyResultNotApplicable()
return false, Strategy.Result
end
end
-- TODO funzione separata
@@ -406,12 +411,8 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- si lavora tutto il fondo
else
OptionalParameters.dMaxElev = Blade.Result.Bottom[1].dResidualDepth + BeamData.CUT_EXTRA
Mortising = FaceByChainsaw.Make( Proc, Part, LongFace, BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters.dMaxElev = nil
end
-- ancora materiale residuo - se possibile si lavora dal lato
@@ -452,14 +453,12 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
end
if BottomEdge.bIsStartOpen then
OptionalParameters.dMaxElev = dBladeResidualDepth + BeamData.CUT_EXTRA
OptionalParameters.OppositeToolDirectionMode = 'Enabled'
Mortising = FaceByChainsaw.Make( Proc, Part, LongFace, SideEdge1, OptionalParameters)
Mortising.dAreaToMachine = Mortising.dDepthToMachine * ( Mortising.dEdgeLength - Chainsaw.Result.Bottom[1].dDepthToMachine)
elseif BottomEdge.bIsEndOpen then
OptionalParameters.dMaxElev = dBladeResidualDepth + BeamData.CUT_EXTRA
OptionalParameters.OppositeToolDirectionMode = 'Enabled'
Mortising = FaceByChainsaw.Make( Proc, Part, LongFace, SideEdge2, OptionalParameters)
@@ -475,12 +474,8 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
if Blade.Result.Bottom[1].dResidualDepth > 10 * GEO.EPS_SMALL then
-- si lavora tutto il fondo
OptionalParameters.dMaxElev = Blade.Result.Bottom[1].dResidualDepth + BeamData.CUT_EXTRA
Mortising = FaceByChainsaw.Make( Proc, Part, LongFace, BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters.dMaxElev = nil
-- ancora materiale residuo - si lavorano i lati
if Chainsaw.Result.Bottom[1].dResidualDepth > 10 * GEO.EPS_SMALL then
@@ -531,7 +526,6 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
else
OptionalParameters.dDepthToMachine = SideEdge1.dElevation + BeamData.CUT_EXTRA
OptionalParameters.dMaxElev = Blade.Result.Side[1].dResidualDepth + BeamData.CUT_EXTRA
OptionalParameters.OppositeToolDirectionMode = 'Enabled'
Mortising = FaceByChainsaw.Make( Proc, Part, LongFace, SideEdge1, OptionalParameters)
@@ -544,14 +538,12 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
Chainsaw.Result.Side[1].bIsApplicable = false
OptionalParameters.dDepthToMachine = SideEdge1.dElevation / 2 + BeamData.CUT_EXTRA_MIN
OptionalParameters.dMaxElev = Blade.Result.Side[1].dResidualDepth + BeamData.CUT_EXTRA
Mortising = FaceByChainsaw.Make( Proc, Part, LongFace, SideEdge1, OptionalParameters)
Mortising.dAreaToMachine = Mortising.dDepthToMachine * ( Mortising.dEdgeLength - Chainsaw.Result.Bottom[1].dDepthToMachine)
Chainsaw.AddResult( Mortising)
OptionalParameters.dDepthToMachine = SideEdge2.dElevation / 2 + BeamData.CUT_EXTRA_MIN
OptionalParameters.dMaxElev = Blade.Result.Side[2].dResidualDepth + BeamData.CUT_EXTRA
Mortising = FaceByChainsaw.Make( Proc, Part, LongFace, SideEdge2, OptionalParameters)
Mortising.dAreaToMachine = 0
@@ -633,7 +625,6 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- si lavora tutto il lato
else
OptionalParameters.dDepthToMachine = OppositeEdge1.dElevation + BeamData.CUT_EXTRA
OptionalParameters.dMaxElev = Blade.Result.Opposite[1].dResidualDepth + BeamData.CUT_EXTRA
Mortising = FaceByChainsaw.Make( Proc, Part, LongFace, OppositeEdge1, OptionalParameters)
Chainsaw.AddResult( Mortising)
@@ -643,13 +634,11 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
Chainsaw.Result.Opposite[1].bIsApplicable = false
OptionalParameters.dDepthToMachine = OppositeEdge1.dElevation / 2 + BeamData.CUT_EXTRA_MIN
OptionalParameters.dMaxElev = Blade.Result.Opposite[1].dResidualDepth + BeamData.CUT_EXTRA
Mortising = FaceByChainsaw.Make( Proc, Part, LongFace, OppositeEdge1, OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters.dDepthToMachine = OppositeEdge2.dElevation / 2 + BeamData.CUT_EXTRA_MIN
OptionalParameters.dMaxElev = Blade.Result.Opposite[2].dResidualDepth + BeamData.CUT_EXTRA
Mortising = FaceByChainsaw.Make( Proc, Part, LongFace, OppositeEdge2, OptionalParameters)
Chainsaw.AddResult( Mortising)
+1 -2
View File
@@ -100,7 +100,6 @@ function STR0005.Make( bAddMachining, Proc, Part, CustomParameters)
-- considerazioni necessarie a determinare se lavorare con codolo oppure no
local bKeepWasteAttached = ( Strategy.Parameters.sCuttingStrategy == 'KEEP_WASTE_ATTACHED')
local bDropWaste = ( Strategy.Parameters.sCuttingStrategy == 'DROP_WASTE')
local bFeatureHindersClamping = MachiningLib.IsFeatureHinderingClamping( Proc, Part)
local dLengthLimitToDropWaste = Strategy.Parameters.dLengthLimitToDropWaste
local bIsFeatureLong = FeatureLib.IsMachiningLong( Proc.b3Box:getDimX(), Part, { dMaxSegmentLength = BeamData.LONGCUT_ENDLEN})
@@ -108,7 +107,7 @@ function STR0005.Make( bAddMachining, Proc, Part, CustomParameters)
-- lavorazione con codolo
if ( Proc.nFct > 2 and bIsFeatureLong)
or ( bFeatureHindersClamping and not bDropWaste)
or ( Proc.bFeatureHindersClamping and not bDropWaste)
or ( dLengthLimitToDropWaste and Proc.b3Box:getDimX() > dLengthLimitToDropWaste)
or bKeepWasteAttached then
+2 -2
View File
@@ -214,8 +214,8 @@ function STR0010.Make( bAddMachining, Proc, Part, CustomParameters)
end
end
-- se la lavorazione ostacola il pinzaggio, non posso farla, serve una lavorazioen che lasci il testimone
if MachiningLib.IsFeatureHinderingClamping( Proc, Part) then
-- se la lavorazione ostacola il pinzaggio non posso farla, serve una lavorazioen che lasci il testimone
if Proc.bFeatureHindersClamping then
local sErr = 'Feature '.. Proc.idFeature .. ' : strategy ' .. StrategyLib.Config.sStrategyId .. ' not applicable ( Feature hinders clamping)'
EgtOutLog( sErr)
Strategy.Result = FeatureLib.GetStrategyResultNotApplicable( sErr)
+1 -2
View File
@@ -94,11 +94,10 @@ function STR0012.Make( bAddMachining, Proc, Part, CustomParameters)
-- considerazioni necessarie a determinare se lavorare con codolo oppure no
local bKeepWasteAttached = ( Strategy.Parameters.sCuttingStrategy == 'KEEP_WASTE_ATTACHED')
local bDropWaste = ( Strategy.Parameters.sCuttingStrategy == 'DROP_WASTE')
local bFeatureHindersClamping = MachiningLib.IsFeatureHinderingClamping( NewProc, Part)
local dLengthLimitToDropWaste = Strategy.Parameters.dLengthLimitToDropWaste
-- lavorazione con codolo
if ( bFeatureHindersClamping and not bDropWaste)
if ( Proc.bFeatureHindersClamping and not bDropWaste)
or ( dLengthLimitToDropWaste and Proc.b3Box:getDimX() > dLengthLimitToDropWaste)
or bKeepWasteAttached then
+20 -31
View File
@@ -234,12 +234,6 @@ function BLADEKEEPWASTE.Make( Proc, Part, OptionalParameters)
if Proc.nFct > 3 and Proc.Topology.sFamily ~= 'DoubleBevel' then
Result = FeatureLib.GetStrategyResultNotApplicable( 'BladeKeepWaste : max 3 faces supported')
return Machinings, Result
elseif Proc.nFct == 2 then
-- per angolo tra le facce >= 90deg (feature convessa) non applicabile
if Proc.AdjacencyMatrix[1][2] > 10 * GEO.EPS_SMALL or Proc.AdjacencyMatrix[1][2] < -91 then
Result = FeatureLib.GetStrategyResultNotApplicable()
return Machinings, Result
end
elseif Proc.nFct == 3 then
-- caso speciale RidgeLap - per angolo tra le facce >= 90deg (feature convessa) non applicabile
if Proc.AdjacencyMatrix[1][2] > 10 * GEO.EPS_SMALL or Proc.AdjacencyMatrix[1][2] < -91 then
@@ -383,7 +377,6 @@ function BLADEKEEPWASTE.Make( Proc, Part, OptionalParameters)
end
end
local OptionalParametersMilling = {
bIsSplitFeature = bIsSplitFeature,
dExtendAfterTail = dExtendAfterTail,
dRadialStepSpan = dToolMarkLength,
dDepthToMachine = dDepthToMachine
@@ -413,7 +406,6 @@ function BLADEKEEPWASTE.Make( Proc, Part, OptionalParameters)
end
end
local OptionalParametersMilling = {
bIsSplitFeature = bIsSplitFeature,
dExtendAfterTail = dExtendAfterTail,
dRadialStepSpan = dToolMarkLength,
dDepthToMachine = dDepthToMachine
@@ -447,29 +439,24 @@ function BLADEKEEPWASTE.Make( Proc, Part, OptionalParameters)
-- se codoli perpendicolari, si accorciano LeadIn/LeadOut
if bAllowPerpendicularStrip then
for j = 1, #Machinings do
if Machinings[j].bIsMachiningSplitted then
-- se primo spezzone
if Machinings[j].bIsFirstSegment then
if MachiningLib.StartsLeftSide( Machinings[j]) then
Machinings[j].LeadIn.dStartAddLength = Machinings[j].LeadIn.dStartAddLength - Machinings[j].dToolMarkLength - dStripWidth
Machinings[j].LeadOut.dEndAddLength = Machinings[j].LeadOut.dEndAddLength - dStripWidth
else
Machinings[j].LeadOut.dEndAddLength = Machinings[j].LeadOut.dEndAddLength - Machinings[j].dToolMarkLength - dStripWidth
Machinings[j].LeadIn.dStartAddLength = Machinings[j].LeadIn.dStartAddLength - dStripWidth
end
-- se ultimo spezzone
elseif Machinings[j].bIsLastSegment then
if MachiningLib.StartsLeftSide( Machinings[j]) then
Machinings[j].LeadOut.dEndAddLength = Machinings[j].LeadOut.dEndAddLength - Machinings[j].dToolMarkLength - dStripWidth
Machinings[j].LeadIn.dStartAddLength = Machinings[j].LeadIn.dStartAddLength - dStripWidth
else
Machinings[j].LeadIn.dStartAddLength = Machinings[j].LeadIn.dStartAddLength - Machinings[j].dToolMarkLength - dStripWidth
Machinings[j].LeadOut.dEndAddLength = Machinings[j].LeadOut.dEndAddLength - dStripWidth
end
-- se spezzoni centrali
else
Machinings[j].LeadIn.dStartAddLength = Machinings[j].LeadIn.dStartAddLength - Machinings[j].dToolMarkLength - dStripWidth
Machinings[j].LeadOut.dEndAddLength = Machinings[j].LeadOut.dEndAddLength - Machinings[j].dToolMarkLength - dStripWidth
local Machining = Machinings[j]
if Machining.bIsMachiningSplitted then
local dOriginalStartAddLength = Machining.LeadIn.dStartAddLength
local dOriginalEndAddLength = Machining.LeadOut.dEndAddLength
local bStartsLeftSide = MachiningLib.StartsLeftSide( Machining)
Machining.LeadIn.dStartAddLength = dOriginalStartAddLength - Machining.dToolMarkLength - dStripWidth
Machining.LeadOut.dEndAddLength = dOriginalEndAddLength - Machining.dToolMarkLength - dStripWidth
if Machining.bIsStartClosed and
( ( Machining.bIsLastSegment and bStartsLeftSide) or
( Machining.bIsFirstSegment and not bStartsLeftSide)) then
Machining.LeadIn.dStartAddLength = dOriginalStartAddLength - dStripWidth
end
if Machining.bIsEndClosed and
( ( Machining.bIsFirstSegment and bStartsLeftSide) or
( Machining.bIsLastSegment and not bStartsLeftSide)) then
Machining.LeadOut.dEndAddLength = dOriginalEndAddLength - dStripWidth
end
end
end
@@ -485,6 +472,8 @@ function BLADEKEEPWASTE.Make( Proc, Part, OptionalParameters)
Result.dQuality = FeatureLib.GetStrategyQuality( Machinings)
Result.dTimeToMachine = FeatureLib.GetStrategyTimeToMachine( Machinings)
Result.dMRR = ( dFeatureVolume / Result.dTimeToMachine) / pow( 10, 6)
-- il codolo non compromette mai il pinzaggio
Result.bIgnoreNotClampableLength = true
if Result.dCompletionPercentage > 100 - 10 * GEO.EPS_SMALL then
Result.sStatus = 'Completed'
if bForced then
+10 -3
View File
@@ -596,12 +596,19 @@ function FACEBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
Cutting.sOperationName = 'Cut_' .. ( EgtGetName( Cutting.idProc) or tostring( Cutting.idProc)) .. '_' .. tostring( FaceToMachine.id + 1)
-- se lavorazione aperta sulla coda, eventuali aggiustamenti
-- TODO valutare se fare funzione a parte
-- TODO fare funzione a parte: bisogna guardare il lato (e forse la faccia) lavorato comprensivo di attacchi, non la Proc
-- TODO già guardare se il box della faccia è aperto sulla coda, invece di tutta la trimesh, escluderebbe tanti casi
Cutting.bMoveAfterSplit = Cutting.bMoveAfterSplit or Cutting.LeadIn.bMoveAfterSplit or Cutting.LeadOut.bMoveAfterSplit
local bIsTruncatingCutOnTail = Proc.Topology and ( Proc.Topology.sName == 'Cut-1-Through' or Proc.Topology.sName == 'TailCut') and Proc.AffectedFaces.bLeft
if Cutting.bMoveAfterSplit or bIsTruncatingCutOnTail then
Cutting.sStage = 'AfterTail'
elseif Proc.AffectedFaces.bLeft and ( EdgeToMachine.sType == 'Bottom' or ( Cutting.vtToolDirection:getX() < 0.707)) then
elseif Proc.AffectedFaces.bLeft and
( EdgeToMachine.sType == 'Bottom' or
( Cutting.vtToolDirection:getX() < 0.707 and
not ( Cutting.vtToolDirection:getX() > - 10 * GEO.EPS_SMALL and
( AreSameOrOppositeVectorApprox( EdgeToMachine.vtEdge, Z_AX()) or
AreSameOrOppositeVectorApprox( EdgeToMachine.vtEdge, Y_AX()))))) then
local dLengthOnX = Cutting.dLengthOnX
-- se feature splittata non si considera la lunghezza della feature per il check spostamento dopo separazione
if bIsSplitFeature then
@@ -635,7 +642,7 @@ function FACEBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
end
return Cutting
end
-------------------------------------------------------------------------------------------------------------
+5 -5
View File
@@ -1,6 +1,6 @@
-- Version.lua by EgalWare s.r.l. 2024/04/02
-- Gestione della versione di Beam
-- Version.lua by EgalWare s.r.l. 2026/07/16
-- Gestione della versione di BeamNT
NAME = 'Beam'
VERSION = '3.1e1'
MIN_EXE = '3.1e1'
NAME = 'BeamNT'
VERSION = '3.1g1'
MIN_EXE = '3.1g1'